
The aim of this work was to create a dead nature in which complex things will be made from primitive figures. As you can see, a made fruits from spheres of different colors. Used splines and extrude function.
The work was done on 3Ds max
Meshes. Polygonal modelling

This is an art gallery design that was done in half an hour. Also very primitive shapes and functions were used.
Light Types. Camera Viewport Controls

This video shows you a mini story made by a team of 4 people. We needed to come up with a small story and make a rough cut for future animation.
You can also see a 3D model of one of the locations from our future animation in which we learned
to adjust the light and position of the camera.
Materials and Render



In this work, we created a model of the face and also learned to work with textures. Tweaked the textures in the location model for realism

Vray Plugin
This week we learned how to use the V-ray plugin and learned how to set up the light, as you can see there is a lot more to learn
Fire Animation

second location of animation
main charachter of animation
